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[OOC] Guidelines for the In-Character Forum Read them. Love them. FOLLOW them.

#1 User is offline   Capella 

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Posted 08 May 2010 - 04:14 PM

In-Character: Guidelines

Posts in this forum should be IC, which stands for "in-cavern," or "in-character". It's ok to have an OOC ("out-of-character") statement here and there, but please use spoiler tags when you do. (General gameplay spoilers for Myst Online: Uru Live should be tagged as well.)

What is IC?

Roleplaying is what makes Myst Online: Uru Live special. It's very common to see other players speaking and acting in an IC manner. Even if you choose not to participate in player-created stories, you can still help maintain Uru's unique atmosphere by going along with the illusion.

In addition to ingame events, the stories of Uru are continued in many other arenas: in blogs, in podcasts, and even in forums. That's what this is all about. When reading and writing posts in this forum, assume that the following things are true:

  • The D'ni cavern and Ages are real places. DRC members are real people.

  • The Myst series (not including Uru: Complete Chronicles and Myst Online: Uru Live) are fictionalized accounts of real events, based on the journals of Catherine.

  • Board members may not be posting as themselves, but as their "characters," even if those characters are fictionalized versions of themselves. (Take other members' identities at face value, as they present themselves.)

  • Game mechanics do not exist. Quitting the game is "linking back to the surface." Being disconnected is "linking back to the surface... accidentally." :P

You can read a comprehensive guide to "IC" posting here.


Because of the nature of roleplaying, it's ok to be a little more dramatic than usual. Arguments and impassioned rhetoric are expected and encouraged in order to advance player-driven stories.

However, it is important to remain civil. All MYSTcommunity guidelines still apply. That means no personal attacks, no offensive language, etc. It should also be understood that any disputes, rivalries or vendettas are between characters, not people. Put another way: what happens in D'ni, stays in D'ni.

If you have any questions, feel free to ask Capella for clarification.

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